Our tournament engine started out as pen and paper. With the knowledge we had about both design and development, a digitization was close at hand. The first iterations translated the setup we had with pen and paper on order to figure out who is going to play against who.
The complexity of this setup soon started to emerge, where we figured that we might be one of the pioneers in building a competative platform where 4 players go against eachother simultaneously. At the time of writing the engine can handle qualification rounds (to earn a spot in the actual tournament brackets), the tournament brackets with 3 matches, one second chance with the second best players from the three previous along with the best third, and the final. Since the tournaments are in a open bar setting where people may come and go as they please, the engine even supports this scenario throughout the whole evening.
The improvements on the engine are made in small iterations and we are currently in the position where we can start to utilize the insights about our audiences properly and spend some time on UX improvements.
The style of the UI is dark, modern and focuses on gaming. The colors are inspired by the game and other products gamers are currently using (like Discord). The platform is a real-time web app with websockets basically everywhere in order for the user to not have to refresh in order to get updated information about who gets to play the next round or any changes in the leaderboard.
I'm especially proud of the fact that we are able to communicate everything that's going on in the background in just a few screens. Everything is compact and slimmed in order not to give the players and audiences an information overload. The back-end stuff that we use as administrators does not yet follow the same guidelines though but will be adressed as soon as possible.
Iterations are made as soon as we learn something new from our users, and we try to keep an open dialog to the players in order for them to be part of the community and the actual development of the concept.
In the time of writing, One Eye Productions is a non-profit movement and does not accept payments nor have a direct business goal.